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Scott now writes game reviews for Screen Rant and The Gamer, as well as news reports, opinion pieces, and game guides. He can be contacted on LinkedIn. By Scott Baird Published Jul 16, This grants the player Darkvision of 60 feet, a climb speed equal to their walking speed, and a Vampiric Bite attack.
Of course the main feature of this Lineage is its bite, providing an improved unarmed attack 1d4 piercing damage that also empowers the Dhampir, offering either hit point recovery or a bonus to an upcoming roll equal to the damage dealt. Second, the Hexblood , a character touched by eldritch magic or strange witchcraft. With this Lineage, you gain 60 foot Darkvision, as well as Fey Resilience advantage on saving throws against the Charm status effect , and Hex Magic.
Hex Magic gives the Hexblood access to the Disguise Self and Hex spells either to be cast once per day, or using any available spell slots.
An interesting opportunity for some low-level scrying. Finally, we have the Reborn , a reanimated corpse or Frankenstein-esque construct. The Reborn benefits from 60 foot Darkvision as well as the other two, and boasts a Deathless Nature, which bears some similarities to the Warforged race. Deathless Nature gives the Reborn resistance to, and advantage against, poison and disease, advantage on death saving throws, and no need to eat, drink, breathe, or sleep — allowing them to finish a long rest in four hours instead of the usual eight.
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